Alberich Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.
Motivation: Regain custody of his son; and he is a bit of a kleptomaniac
Flaws: Disease, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp.
Purah Faith, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a black tunic with yellow highlights, and long grey pants that bunch up around her shoes, and is pretty ugly. Her black hair is kept up in a ponytail inside a deerstalker hat. Her ears are large.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Purah began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of illithids
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Criminal record. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Silver comb with moonstones (300 gp).
Vlorn Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is knotted and matted. His amber unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 7 (-2) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 2000 cp. Jade (120 gp).
Skog Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Animal Trainer again; and to reunite with his old friends
Ideals: Justice. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 7 (-2) | 9 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp.
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