Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has a small bristly mustache and wavy black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Jaxi Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in a clean green cloak covering her clean studded leather. Her silver crest is lengthy. Her eyes are a pleasant red.
Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Jaxi and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jaxi discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jaxi fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She feels threatened by others; and she's looking for her big break
Ideals: Athletic. Flaws: Hedonist, Disease, Fearful. Bonds: Adventurer. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp.
Oda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Weaver, and a wedding ring on her left hand. Her red hair is lengthy. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: Oda was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A need for knowledge about a nearby landmark; and to be a marshal again
Flaws: Impulsive. Bonds: In love, Attractive, Job, Family, Adventurer. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp.
Fonkin Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His eyes are brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Adventurer in town.
History: Fonkin hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Adventurer for hire.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Ideals: Optimist, Athletic. Bonds: Attractive, Job, Enemies. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
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