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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enialis Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a pastel scarf. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: Enialis was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: Military, Attractive. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Enialis Horner, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: Born to a Ploughman, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Nimble In Woods, Male Tabaxi Commoner 2
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)7 (-2) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Ovak Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear black tank tops with white skirt. Her silver hair is styled in orderly dreadlocks. She has blue eyes and a black hat with a white feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Ovak Marley, Female Half-Orc Bard 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 11 (+0)7 (-2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. He has brown eyes and a tan hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: Born to a pair of adventurers, Seebo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Shy, Hedonist, Secretive. Bonds: Adventurer, Job. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Seebo Timbers, Male Gnome Paladin 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 12 (+1)5 (-3)
Skills History +2, Performance -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs

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