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NPC Generator

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Advanced [show]


Saphara Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She has a penchant for wearing a ring with an oversized jet on her right hand. Her crest is black and very short. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Spice Merchant. She takes great joy in being the best Spice Merchant in town.

History: Saphara lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has been saving her money to try and buy her brother's freedom.

Motivation: To be a Actor again.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Saphara Turnuroth, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Jarana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has moderate length auburn hair. Her green eyes peer out from beneath her deerstalker brown hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a necromancer, Jarana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and doesn't want to be a banker and was forced into it by her family

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Jarana Bofdann, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Loopmottin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. She keeps her red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: Born in the north to a Assassin, Loopmottin learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Assassin for hire.

Motivation: Expand her business; and to get a good night's sleep

Ideals: Philantrophist, Pacifist. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Assassin

Voice: American accent

Attributes [hide]

Loopmottin Dunben, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Guy Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a brown handlebar mustache and slicked back brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast desert. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Rich, Adventurer, Nature. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Guy Galanodel, Male Half-Elf Adept 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs

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