Grigi Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fancy white dress and is in decent physical shape. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gray.
Personality: Aggressive, abrasive, and angry, Grigi embodies much of what other species detest in the Half-Orcs. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Grigi was raised in a hard working conservative environment. Her childhood dream was to be a Apothecary, but she was a colossal failure. Recently the stress of being a Laborer has made it difficult for her to sleep.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Rich, Job, Religious. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Everburning torch.
Warryn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Optimist, Joker, Gifted. Bonds: Adventurer, Attractive. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 9 (-1) | 8 (-1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp.
Verna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries a battered scythe and tarnished bow as well. With bright red hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Verna was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Religious, Military. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. Carnelian (70 gp).
Cloak Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a sai. He has styled his beige fur well, parting it to the right. His eyes are copper.
Personality: Cloak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy; and retire the richest man in the west
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
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