Tree Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a brown cloak and cross-gartered blue stockings. He keeps his yellow fur in a flapper bob. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tree's homeland. Tree decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Joker, Fighting. Bonds: Immigrant, Rich, Has a crush. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Banded mail.
Uthemar Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his rapier. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Uthemar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Blue quartz (6 gp). Golden pearl (150 gp). 1 Buckler.
Imsh Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with Stetson hat. His head has been shaved. He has a dull look in his gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Soapmaker, but he got bored and became a Detective. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 4 (-3) | 5 (-3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Frug Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears many layers of old clothing at all times. His moppish black hair is in a traditional bowl cut. His eyes are likewise gray.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Frug was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1400 sp. 2 Smokesticks.
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