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NPC Generator

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Advanced [show]


Norsko Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norsko grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norsko. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Ugly, Cynical, Disease, Insomniac. Bonds: Criminal record. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Norsko Westcott, Male Half-Orc Bard 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)5 (-3) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Joser Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting white shirt and pants. He keeps his silver hair in a pixie cut. His eyes are violet and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Joser lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Ugly, Shy, Insomniac. Bonds: Family, Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Joser Deephollow, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Athletics -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Sculptor uniform, and sports empty pouches on his belt. He wears his black hair down. He has a dull look in his amber eyes.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.

Motivation: Sabotage a competitor; and to be a ruler again

Ideals: Extrovert, Artistic. Bonds: Job, Poor, Religious. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Lewis Dalton, Male Human Cleric 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 sp.


Social Check DCs


Oriel Kendall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Assassin. She has wavy red hair. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Oriel took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Assassin job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Oriel Kendall, Female Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs

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