Ovina Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" eastern woman, she wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has shaved her head bald. Her blue eyes dart from person to person to random spaces in the air.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: Born to a pair of adventurers, Ovina grew up listening to her father's many stories. In her 18th year, her parents were killed by a drow raid, leaving Ovina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Ovina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She wants to meet her childhood hero; and her spouse's relatives view her with great suspicion
Ideals: Persistence. Bonds: Enemies, Adventurer, Family. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. Red spinel (110 gp).
Andram Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a flapper bob. His skin is flawless and his silver eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Andram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Scribe, who enjoyed hunting, Andram was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Attractive, Nature. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver chalice with lapis lazuli gems (30 gp).
Ranala Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Junk Dealer, and carries crossbows. She has dyed her greying red hair a little too much giving a sharp red color. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Junk Dealer business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Junk Dealer. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Family, Guardian. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. Malachite (15 gp).
Aura Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her fur is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Aura grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Insomniac, Emotional. Bonds: Has a crush, Adventurer. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1100 sp. 1 Masterwork Common Melee.
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