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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emma Walcott, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears her chestnut hair up. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Emma was born with her mother's beautiful face. She has had some formal writing training, and achieved minor success. She struck the Stableman job and began her own company from there.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Religious. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Emma Walcott, Female Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. Her brown fur, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved out west to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and revenge

Flaws: Disease, Insomniac. Bonds: Enemies, Criminal record, Religious. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Windy Grass, Female Tabaxi Monk 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Deep blue spinel (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long brown fur is drawn into a two foot long braid. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A powerful brothel owner made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Aura Of Ivory, Female Tabaxi Barbarian 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a well pressed and immaculate suit (or dress). His blonde hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Adventurer and found it very stressful. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Job, Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Marlee, Male Human Monk 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)5 (-3) 10 (+0)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs

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