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NPC Generator

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Advanced [show]


Arara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also hits on women, regardless of circumstances.

History: Arara was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their daughter. She worked as a Layabout, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Criminal record, Has a crush, Job, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Arara Amastacia, Female Elf Cleric 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. Red-brown spinel (110 gp).


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His red hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Athletic, Joker. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Law, Male Human Aristocrat 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gimurt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Gimurt Burrowfound, Male Dwarf Wizard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Marbas Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His purple hair has been sun bleached extensively. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 5 years old his parents immigrated from the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Marbas Creed, Male Tiefling Warlock 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics -1, Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp.


Social Check DCs

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