Aelar Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries a battered club and tarnished crossbow as well. With bright chestnut hair and a scraggly beard. He has violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of western immigrants he idolized his mother. Cursed with a spirit at a very young age, Aelar has worked very hard to control his curse. After a long history of fighting, Aelar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Mentor, Immigrant. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 3 (-4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 230 gp.
Gomory Abram, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey deerstalker hat and grey clothes. His hair is greying and his face has many wrinkles. His eyes are hazel.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He became a Stableman soon after.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Religious, Military, Family. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. Azurite (8 gp). 1 Thunderstones. 4 Tanglefoot bags. 4 Tanglefoot bags.
Pyxrin Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. Her crest is black and curly. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Carpenter in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants revenge against drow.
Bonds: Job, Immigrant, Enemies. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Chain shirt.
Art Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). Her fur is cut close to her head. Her yellow eyes peer out from beneath her top pastel hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Fisher responsibilities is difficult.
Ideals: Athletic, Opinionated. Flaws: Forgetful. Bonds: Mentor, Job. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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