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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Theriatis Holimion, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt with thin black vertical stripes and grey pants. His red hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is greedy

Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Family, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Theriatis Holimion, Male Elf Paladin 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)5 (-3) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp.


Social Check DCs


Nicor Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his green robe and has his ceremonial dagger always slung over his shoulder, and a wedding ring on his left hand. His hair is blue and very short. His gold eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Passionate, Opinionated. Bonds: In love, Criminal record, Attractive. Occupation: Cook

Voice: Whispers

Attributes [hide]

Nicor Pandaemonium, Male Tiefling Aristocrat 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)4 (-3) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is white and curly. His copper eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Flaws: Insane, Lazy. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)9 (-1) 7 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Naill Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet shirt with thin tan vertical stripes and red pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a violet hat with a tan feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Fortune-teller business at a young age. A gifted student he started as a Painter, but he got bored and became a Fortune-teller. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Naill Ray, Male Half-Elf Aristocrat 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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