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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pennie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman typically wears red cloth garments or leather armor. Her red hair is lengthy. Her fierce amber eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a slaver, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Shy. Bonds: Poor, Criminal record, Mentor. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Pennie Wildcloak, Female Halfling Rogue 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)10 (+0) 5 (-3)6 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He is muscular with a powerful set of arms. His hair is white and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anverth hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Optimist. Bonds: Attractive, Guardian, Enemies, Adventurer, Family. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Anverth Gobblefirn, Male Gnome Monk 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light brown in addition to tight pants. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. His childhood dream was to be a Carter, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Banker

Voice: American accent

Attributes [hide]

Trey Clapham, Male Human Bard 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs


Justin Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a faded coat and loose pants complete with small hat. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Mortician business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Mortician.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: PTSD, Insane. Bonds: Religious, Slave, Job. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Tattersall, Male Human Monk 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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