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NPC Generator

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Advanced [show]


Breena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she has a large blue mantle and cape that has been intricately interwoven into her green robe, and is pretty ugly. Her blonde hair is matted, messy, and big. She wears an eyepatch.

Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Breena was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Butcher. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Rich, Immigrant. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Breena Gimlen, Female Gnome Druid 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in an above average manner. His long white fur is drawn into a two foot long braid. He has blue eyes and a pastel hat with a green feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of giants once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Windy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Windy In the Wind, Male Tabaxi Rogue 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Hobart Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tattered old clothes. He has a long red beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Hobart reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Hobart Elderberry, Male Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. Coral (100 gp).


Social Check DCs


Neega Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has wavy blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: Neega was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Joker, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Neega Thorpe, Female Half-Orc Fighter 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs

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