Kerkad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he is typically in his Bellfounder uniform. He keeps his red crest in a pixie cut. His red eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Kerkad embodies much of what other species detest in the Dragonborns. He works hard and plays hard.
History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Job, Nature. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Bucklal Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears red trousers with black and violet striped suspenders. He wears various colorful collared shirts. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Crown-heir profession.
History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Herbalist like his father before him.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Flaws: Insane. Bonds: Job, Nature, Religious. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 4 (-3) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Elysande Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow armored body suit, with a simple brown line shooting up and back down. She carries with her a set of shields on her belt, each one with a emerald on the hilt. She has a very tight haircut. Her blue eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Fighting, Logical. Bonds: Adventurer, Mentor. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Gell Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Fortune-teller profession.
History: Sold as a small child to a wizard, Gell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Job, Mentor, Criminal record, Has a crush. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Amber (110 gp). 4 Holy water.
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