Fallthra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is generally shirtless and showing off her tattooed chest. She keeps her black hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Fallthra was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.
Motivation: To protect her home; and she has money and likes to spend it
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Slave, Rich, Guardian. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Aym Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and black handkerchief worn on her left side. Her purple hair is long and unkept. Her face is scarred and worn.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the old dungeon and found the beat up axe and armor she uses now. She now owns her own business.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Nature, Adventurer. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Onyx (60 gp).
Roger Bristol, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears a broad hat to cover his moderate length black hair. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Sensitive. Bonds: Immigrant, Slave, Military. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. A delicate brass dragon egg (60 gp). 6 Acid flasks.
Jocelyn Adley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His blonde hair is lengthy. His fierce blue eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends
Flaws: Ugly, Selfish. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 150 gp.
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