Heather Blyth, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her silver hair is well kept. Her eyes, though not visible through her cowl, are hazel.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She was granted arcane powers by her dying sister.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Light wooden shield.
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a tan suit. His blonde hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out west to avoid the crime he committed. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Professionalism, Gifted, Philantrophist. Bonds: Criminal record. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 1 Banded mail.
Olivia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.
History: Born to a Merchant, her mother struggled to pay the bills. Through the years after Olivia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Olivia's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olivia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Large well-done wool tapestry (200 gp).
Gunnloda Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her chestnut hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Gunnloda was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: A deep hatred of gnolls; and wants to raise her children well
Ideals: Joker. Flaws: Fearful. Bonds: Job, Family, Enemies. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 20 (+5) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
