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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear red pants and tee shirts. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nedda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nedda. She used her abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help

Flaws: Addict, Antagonistic, Insomniac. Bonds: Job, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Nedda Bigheart, Female Halfling Warrior 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Large well-done wool tapestry (100 gp). 4 Tanglefoot bags.


Social Check DCs


Wobbles Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears blue painted combat armor at almost all times. He wears a top hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Pacifist, Fighting. Flaws: Ugly, Shy. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Wobbles Boondiggles, Male Gnome Cleric 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Bertram Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. His tied-back hair is blonde. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Military, Nature. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Bertram Thorngage, Male Halfling Expert 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp.


Social Check DCs


Pennie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her brown hair to look like a famous performer. Her fierce hazel eyes like to dwell on things.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.

History: Born in the north her family was never financially stable. In her 11th year, her parents were killed by a giants raid, leaving Pennie alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Pennie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She wants revenge against giants; and a deep hatred of giants

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Poor, Enemies. Occupation: Healer

Voice: Raspy

Attributes [hide]

Pennie Bigheart, Female Halfling Wizard 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)4 (-3) 13 (+1)8 (-1)
Skills Investigation -1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Half-Plate.


Social Check DCs

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