Dagger Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tight fitting pastel shirt and pants. Her black fur is lengthy and is close to two feet long. She has several tiny aquamarine earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dagger is combative with any and all who dare try her patience in the slightest.
History: She comes from a rich western family. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Golden pearl (80 gp).
Solomon Everleigh, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is an epitome of beauty. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Pallabar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across
History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He became a Gardener soon after.
Motivation: Wants to raise his children well; and sabotage a competitor
Flaws: Insomniac, Hedonist. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp. Bloodstone (30 gp).
Cloud Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses like a well dressed Fisher does. Her long black fur is drawn into a two foot long braid. Her amber eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Cloud grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Fisher. She has worked as a Fisher like her mother before her.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 6 (-2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp.
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