Zagga Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her nunchaku ready. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Zagga took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is wracked by social anxiety
Ideals: Fighting, Gifted, Logical. Bonds: Poor, Attractive. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
Possessions: 1000 cp.
Anbera Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her longbow ready. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her blue eyes lackadaisically let the world flow into them.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.
History: Anbera was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has money and likes to spend it; and marry her brother to traveling adventurers
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Family. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Vlorn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his red robe and has his sword always slung over his shoulder. He wears his golden hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Vlorn studied abroad. While studying, he fell in love. They married and had a son. Recently he has begun working with bootleggers and crooks.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Criminal record. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp. Red spinel (130 gp).
Loopmottin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is wavy and long. Her ears are large.
Personality: Loopmottin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: She is a Yochlol in disguise. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!