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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Rich, Military. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Arnold Shirley, Male Human Warrior 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Jasper (80 gp).


Social Check DCs


Jane Tindall, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is knotted and matted. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Jane was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Gifted. Bonds: Attractive, Job, Family, Guardian. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Jane Tindall, Female Human Druid 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 gp.


Social Check DCs


Silent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: She was raised by priests from a young age. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Baker.

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Religious, Mentor. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silent Plume, Female Tabaxi Wizard 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp.


Social Check DCs


Purban High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white tunic with yellow highlights, and long white pants that bunch up around his shoes. He wears a Stetson hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Purban was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Pacifist, Impeccable. Bonds: Family, Job, Religious. Occupation: Knight

Voice: German accent

Attributes [hide]

Purban High-hill, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)13 (+1) 6 (-2)5 (-3)
Skills Deception -1, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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