Ahinar Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and black handkerchief worn on her right side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has chestnut hair. Her blue eyes dart from person to person.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: Wants to open a new tavern; and her religion dominates her actions
Bonds: Attractive, Job, Adventurer, Rich, Religious. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 6 (-2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Banded mail.
Calcitro Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears his chestnut hair down. His skin is flawless and his violet eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. Large well-done wool tapestry (300 gp).
Adelaide Clayden, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. She keeps her auburn hair in a pixie cut. She has amber eyes.
Personality: Overbrimming with self-confidence, Adelaide isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Interpreter, who enjoyed hunting, Adelaide was taken on many hunting expeditions. She was taken from her home at a very young age. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Nature, Slave. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. Amethyst (40 gp).
Loopmottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). She keeps her golden hair in a pixie cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Loopmottin is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined, Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 6 (-2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
