Thoradin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of whips on his belt, each one with a opal on the hilt. His blonde hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. 1 Banded mail.
Stannor Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants, and he perpetually has his sai ready. His chestnut hair is unkempt and raggedy. He has a dull look in his brown eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Azurite (4 gp).
Callybon Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly silver, has prominent grey streaks. She has amber eyes and a blue hat with a brown feather.
Personality: Calm and collected, she is a well trained Priest. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south to a Priest, Callybon learned a great deal about her mother's area of expertise. When Callybon reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable. Bonds: Job, Adventurer, Military. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jade (80 gp). Rose (20 gp).
Keyleth Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with brown highlights, and long white pants that bunch up around her shoes. She carries a battered sickle and tarnished axe as well. She has black hair. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Keyleth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Fighting, Artistic, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp.
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