Quarethon Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large green jacket. His long bronze crest is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of brigands; and money/treasure
Ideals: Entrepeneur. Flaws: Impulsive, Racist. Bonds: Rich, Enemies. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green coat over a tan low-cut shirt, and a broad hat upon his head. He carries a battered greatsword and tarnished club as well. His crest is short and silver. His eyes are likewise red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Azzakh hails from a village terrorized by dire rats. He has had some formal painting training, and achieved minor success. After a long history of fighting, Azzakh and his spouse have recently divorced.
Motivation: He wants revenge against dire rats.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Deep green spinel (120 gp).
Dagnal Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers violet and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of nunchakus, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. With wild black hair. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 sp. Chalcedony (30 gp). Lapis lazuli (4 gp). Iolite (30 gp). 1 Half-Plate.
Makaria Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. She is portly but not overly obese. Her hair is purple and curly. She has several tiny amethyst earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is obsessed with a lost civilization.
History: Makaria was born in the west. At a young age she loved to build and create. A freak accident while working with her Gardener father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Justice, Persistence. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
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