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NPC Generator

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Advanced [show]


Brottor Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has golden hair. His eyes are likewise blue.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Brottor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Brottor took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and marry his brother to traveling adventurers

Flaws: Racist, Addict. Bonds: Family, Nature, Job. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Brottor Rubyeye, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 15 (+2)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Markosian Skill, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple black robe with white stripes complete with hood. She wears her chestnut hair down. She has gold eyes.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered south to less war torn lands. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Racist, PTSD. Bonds: Criminal record, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Markosian Skill, Female Tiefling Druid 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His red hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and to be a guard again

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature, In love. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Balimaar Beckwith, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 5 (-3)7 (-2)
Skills Religion +4, Survival -1
Senses Passive Perception 7
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His white hair is matted, messy, and big. His eyes are hazel and beady.

Personality: Eccentric and domineering, Arannis will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Arannis hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Extrovert, Joker, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Netyoive, Male Elf Barbarian 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)5 (-3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 3 Alchemist’s fire.


Social Check DCs

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