Bolhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her blonde hair is braided into rings. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered writing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic, Pacifist. Bonds: Rich, Mentor. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Felosial Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly greataxes and whips. Her silver hair is lengthy. Her brown eyes dart from person to person.
Personality: She has always had a great fascination with Dwarven culture. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: Felosial was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has dedicated herself to building a better trade route.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Zircon (30 gp).
Barbena Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. She has slicked back chestnut hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Miner, but she got bored and became a Apothecary. She has worked as a Apothecary like her father before her.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and someone believes her a fraud
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Brass mug with jade inlays (200 gp).
Krimmon Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple white robe with green stripes complete with hood. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1900 sp. 1 Chain shirt.
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