Veloptima Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. Her long white hair is drawn into a two foot long braid. Her violet eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Veloptima studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 250 gp. Citrine (50 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp).
Dariff Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is silver, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: She uses money and sex appeal to get what she needs; and her relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Rich, Family. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 5 (-3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 70 gp. Iolite (50 gp). Red spinel (40 gp). Deep green spinel (40 gp). 1 Masterwork Common Melee.
Mamnen Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black tunic with grey highlights, and long violet pants that bunch up around his shoes. His blue hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Healer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 10 years.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: Job, Adventurer, Criminal record. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 2000 sp.
Traulam Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely tan suit with white socks and a vest with buckled shoes. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Traulam was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Enemies, Debt. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 4 (-3) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
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