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NPC Generator

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Advanced [show]


Fivin Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His brown hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Glassblower job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a animal trainer again

Ideals: Athletic, Optimist, Philantrophist. Bonds: Slave, Job. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Fivin Yaeldrin, Male Elf Monk 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. 1 Smokesticks.


Social Check DCs


Zephan Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a trident on his belt. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Assassin.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Mentor, Job. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Zephan Virtue, Male Tiefling Druid 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Oren Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his kukri ready. He keeps his brown hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Oren hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: French accent

Attributes [hide]

Oren Quickstep, Male Halfling Druid 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Pink pearl (70 gp).


Social Check DCs


Aramil Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears yellow leather gloves, a yellow jacket, and tight pants. His blonde hair is cut short. He has a dull look in his blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Job, Rich. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aramil Dumph, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Nature +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 80 gp.


Social Check DCs

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