Windy In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brown fur is knotted and matted. Her amber eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Windy's homeland. Windy decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Attractive, Guardian, Immigrant. Occupation: Bowyer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Giselle Yardley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a grey coat over a brown low-cut shirt, and a small hat upon her head. Her black hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person.
Personality: She exudes charisma. She is a tour de force of persuasion. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Ideals: Philantrophist. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 120 gp. Red spinel (60 gp).
Fonkin Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. His eyes are a pleasant brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Traubon Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin tan vertical stripes and blue pants. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 8 years old his parents immigrated from the west. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
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