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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Justin Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey armored body suit, with a simple white line shooting up and back down. His top hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Addict, Hedonist. Occupation: Performer

Voice: Raspy

Attributes [hide]

Justin Badger, Male Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Bree Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red painted combat armor at almost all times, and sports empty pouches on her belt. With bright black hair. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and to find somewhere to settle down

Flaws: Terse, Impulsive, Mundane. Bonds: Family. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Bree Hogcollar, Female Halfling Expert 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 11 (+0)16 (+3)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Sardonyx (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Tervaround Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her tied-back hair is brown. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural elven artifacts is her passion

Ideals: Justice. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Tervaround Gobblefirn, Female Gnome Warrior 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)5 (-3) 14 (+2)18 (+4)
Skills Insight +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 gp. 1 Average lock.


Social Check DCs


Nordak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He carries a battered hand crossbow and tarnished club as well. His blonde hair is long and unkept. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Nordak Hammerstone, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. Brown-green garnet (60 gp). Sard (50 gp). 1 Buckler.


Social Check DCs

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