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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Findex Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. She is bristling with hidden weapons, mostly kukris and falchions. She wears a Stetson hat to hide her balding. Her red eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invites people to come help in her community garden.

History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Criminal record, Family, Rich, Nature. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Findex Hashphronyxadyn, Female Dragonborn Monk 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Obsidian (8 gp).


Social Check DCs


Norman Law, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he dresses in brown turtlenecks beneath a grey coat with blue slacks. His blonde hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Mentor. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Norman Law, Male Human Bard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 pp. 1 Masterwork studded leather.


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a slaver, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Bonds: Poor, Family, Mentor. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Cockaby Folkor, Male Gnome Wizard 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp.


Social Check DCs


Quelenna Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair, while still mostly silver, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She speaks before she thinks and is too direct. She works hard and plays hard.

History: Born to a pair of adventurers, Quelenna grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She is unsatisfied with her job.

Flaws: Impulsive, Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Quelenna Wasanthi, Female Elf Wizard 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs

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