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NPC Generator

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Advanced [show]


Merihim Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Merihim was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Attractive, Family, Criminal record, Job. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Merihim Liberty, Male Tiefling Warlock 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Tree Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has cinnamon fur. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Barrister business at a young age. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Halfling compassion; and he's looking for his big break

Flaws: Racist. Bonds: Family, Job, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Tree Buttons, Male Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 6 (-2)15 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Damien TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor. He is muscular with a powerful set of arms. He wears his auburn hair up. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Damien was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Damien's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Depressed, Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Damien TellPenny, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. Lapis lazuli (6 gp).


Social Check DCs


Tervaround Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She has wavy golden hair. Her eyes are amber and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: Tervaround was born the youngest of three triplets. When Tervaround reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to raise her children well; and to unite with her brother

Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Family, Military. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Tervaround Dunben, Female Gnome Barbarian 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Average lock.


Social Check DCs

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