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NPC Generator

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Advanced [show]


Lucan Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length red hair. He has a dull look in his hazel eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. Cursed with lycanthropy at a very young age, Lucan has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Military. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Lucan Raethran, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Medrash Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this western man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has done his best to style his rusty crest to look like a famous performer. He has gold eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Medrash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Medrash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Medrash Hshhsstoroth, Male Dragonborn Ranger 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 14 (+2)19 (+4)
Skills Insight +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Citrine (80 gp).


Social Check DCs


Rosamund Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She very much looks the part of a Miner. Her golden hair is slicked back into a classic pompadour. She has a dull look in her brown eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She was granted martial powers by her dying sister.

Motivation: She seems to be bored by most things; and to be a spice merchant again

Ideals: Athletic, Gifted. Flaws: Terse, Mundane. Bonds: Job. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Rosamund Bentley, Female Human Druid 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Emmeline Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a yellow collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Mercenary, who enjoyed hunting, Emmeline was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Emmeline Ray, Female Half-Elf Commoner 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 110 gp.


Social Check DCs

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