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NPC Generator

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Advanced [show]


Zaffrab Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His black hair is slicked back into a classic pompadour. He has gray eyes and a tan hat with a white feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Zaffrab was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Zaffrab Lingenhall, Male Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 13 (+1)6 (-2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a white and black handkerchief worn on his right side. His brown hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Secretive, Insane. Bonds: Poor. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Shadowquick, Male Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)17 (+3) 6 (-2)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Aquan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs


Mord Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His hair is always cut to a buzz. He is baby faced.

Personality: Mord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Mord Peyton, Male Half-Orc Monk 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)6 (-2) 17 (+3)3 (-4)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Ethereal Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He keeps his long black fur kept up in a rat tail. His eyes, though not visible through his cowl, are yellow.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: A powerful wizard made him what he is. Ethereal was born on a far western desert where he grew up under the tutelage of his mother, an expert Map Maker. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Ethereal Thundercloud, Male Tabaxi Fighter 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 4 (-3)9 (-1)
Skills Athletics +5, Perception -1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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