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NPC Generator

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Morg Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born into a rich family. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies, Rich. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Morg Willoughby, Male Half-Orc Warrior 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)4 (-3) 7 (-2)11 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Immeral Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports violet clothing, slightly heavier than average wear. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Immeral took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Immeral Wasanthi, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)4 (-3) 9 (-1)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp. 1 Buckler.


Social Check DCs


Cloak Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. She wears a top hat to hide her balding. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Junk Dealer, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: She desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Cloak Of Claws, Female Tabaxi Druid 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)6 (-2) 8 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has chestnut hair. He wears large thick round spectacles.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Merihim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Merihim Bitter, Male Tiefling Paladin 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 6 (-2)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp.


Social Check DCs

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