Ozyman Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of dire rats once and for all.
History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has worked as a Barrister like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many dire rats want him driven away
Bonds: Attractive, Enemies, Poor, Job, Criminal record. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 11 (+0) | 5 (-3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp.
Chad Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man prefers to wear violet pants and tee shirts. His black hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Athletic, Philantrophist, Logical. Flaws: Disease. Bonds: Family. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Eggren Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case and is in decent physical shape. Her crest is greying and her face has many wrinkles. Her eyes are red and catlike.
Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Eggren studied abroad. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a miner and was forced into it by her family
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Poor, Family. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 6 (-2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
Possessions: 2000 cp. 1 Average lock.
Dynamic Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing the road beaten gear of a warrior. Her gray fur is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised by priests from a young age. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: She wants revenge against dire rats; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Religious, Mentor, Enemies. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Sard (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
