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NPC Generator

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Advanced [show]


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is short and white. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bilbron hails from a village terrorized by dire rats. Bilbron was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Bilbron Scheppen, Male Gnome Monk 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)6 (-2) 10 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances on his belt, each one with a jet on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Three was born on a far northern plains where he grew up under the tutelage of his father, an expert Painter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Three In Woods, Male Tabaxi Aristocrat 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Egelina Hornsby, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With bright white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her martial abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Egelina Hornsby, Female Human Adept 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp.


Social Check DCs


Pelt Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She is bristling with hidden weapons, mostly hammers and axes. She wears a feathered hat to cover her moderate length beige fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Bonds: Criminal record, Military. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Pelt Of Ale, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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