Edge Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long gray fur is drawn into a two foot long braid. His eyes are green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Edge is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To protect his home; and to clean up the streets
Bonds: Rich, Attractive, Family, Immigrant, Guardian. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Gynk Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length golden hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing music.
History: Gynk lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Gaaki Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is white, silky, and of moderate length. She has hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father; and regain custody of her son
Bonds: Poor, Immigrant, Attractive, Job, Family. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 200 sp. Sard (50 gp).
Daar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple green robe with violet stripes complete with hood. Her crest is greying and her face has many wrinkles. Her eyes are red and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Daar was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Some 6 years later her spouse died after the birth of her son. Heartbroken, Daar never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Meet up once more with her childhood friend.
Flaws: Shy. Bonds: Adventurer, Poor, In love. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
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