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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is heavily combed to the right. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Harbek was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Layabout for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Disciplined. Bonds: Poor, Attractive, Slave, Religious. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Harbek Trueanvil, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)9 (-1) 8 (-1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Star rose quartz (50 gp). 1 Small steel mirror.


Social Check DCs


Ida Mori, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her red hair down. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ida was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Knight job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Joker. Bonds: Poor, Adventurer, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Ida Mori, Female Human Warlock 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)9 (-1) 8 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Ermina Blankley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. Her hair is cut close to her head. Her amber eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Ermina Blankley, Female Human Fighter 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Shadow Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. His orange fur is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Shadow Of Ebony, Male Tabaxi Monk 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. Jet (40 gp).


Social Check DCs

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