Stacee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'8" and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her bow. Her chestnut hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is mildly Halfling supremacist, though she does not identify as such. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Sage business at a young age. Her childhood dream was to be a Barrister, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.
Motivation: Further expansion of business.
Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Griselda Marley, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears grey leather gloves, a grey jacket, and tight pants. Her brown hair is smooth and relatively long. Her blue eyes peer out from beneath her small grey hat.
Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Ideals: Impeccable, Gifted. Bonds: Poor, Religious, Enemies. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 7 (-2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp.
Ovak Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear white clothing when she does not wear armor. Sporting a brown mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person to random spaces in the air.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She's since become an addict/alcoholic.
Motivation: A deep hatred of dire rats; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Poor, Enemies, Religious. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 5 (-3) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp).
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears tan leather gloves, a tan jacket, and tight pants, marred by sweets. His chestnut hair is singed and shortened. He has amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Joker. Flaws: Ugly, Fearful, Antagonistic. Bonds: Mentor. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
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