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NPC Generator

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Advanced [show]


Travok Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Scribe does. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Travok took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the east; and to be a armorer again

Ideals: Gifted, Logical, Entrepeneur. Bonds: Job, Rich. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Travok Orcfoe, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)12 (+1) 17 (+3)7 (-2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 4000 cp.


Social Check DCs


Shágflak Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His auburn hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. Shágflak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy, Hedonist. Bonds: Rich, Family, Guardian. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Shágflak Budd, Male Half-Orc Ranger 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs


Marbas Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. Marbas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Marbas Fluke, Male Tiefling Aristocrat 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)6 (-2) 12 (+1)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 290 gp. 1 Darkwood Shield.


Social Check DCs


Skog Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Fisher. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Fisher.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Skog Kent, Male Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)2 (-4) 8 (-1)10 (+0)
Skills Acrobatics +0, Religion -2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 80 gp.


Social Check DCs

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