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NPC Generator

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Advanced [show]


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears grey cloth garments or leather armor. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Bounty Hunter, who enjoyed hunting, Morkral was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Nature, Criminal record. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Morkral Battlehammer, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 18 (+4)8 (-1)
Skills Medicine +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Silver pearl (110 gp).


Social Check DCs


Three On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her fur is short and black. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Three On the Mountaintop, Female Tabaxi Rogue 3
Medium (4'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amethyst (50 gp). Jade (50 gp).


Social Check DCs


Clerebold Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His green eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Clerebold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and seeks redemption

Ideals: Opinionated, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Clerebold Flows, Male Half-Elf Commoner 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics -1, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 170 gp. 1 Crowbar.


Social Check DCs


Nithther Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His silver crest is matted, messy, and big. He has gleaming, smiling gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and money/treasure

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Nithther Shestendeliath, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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