Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Mamnen Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly swords and kukris. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Mamnen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Gifted from a young age, Mamnen studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Mamnen Dare, Male Tiefling Fighter 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)13 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Cloth of gold vestments (180 gp).


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy white hair. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Shy, Secretive. Bonds: Poor, Military, Criminal record. Occupation: Engraver

Voice: French accent

Attributes [hide]

Arnold Blankley, Male Human Ranger 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Jane Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple grey robe with green stripes complete with hood. She has golden hair. Her ears are large.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Jane lived on a farm with her father, near the main road leading to a nearby town. She moved out west to avoid the crime she committed. She has since lost track of the people in her past.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and marry her brother to traveling adventurers

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Jane Pinkerton, Female Human Adept 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)11 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tarak Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and black handkerchief worn on his right side. He wears a feathered hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Bather, Tarak learned a great deal about his father's area of expertise. Through the years after Tarak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tarak's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Bather for hire.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarak Oakley, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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