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NPC Generator

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Advanced [show]


Andraste Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white hair, when down, is lengthy. Her green eyes dart from person to person.

Personality: Eccentric and domineering, Andraste will drive conversation. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Pacifist. Flaws: Mundane. Bonds: Poor. Occupation: Farmer

Voice: French accent

Attributes [hide]

Andraste Leeming, Female Half-Elf Wizard 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)12 (+1) 4 (-3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Chalcedony (50 gp).


Social Check DCs


Georgina Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She tends to wear a large red jacket. Her brown hair is heavily combed to the right. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Opinionated, Entrepeneur. Bonds: Rich, In love. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Georgina Glenfellow, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is kept up in a ponytail inside a small hat. This brown eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To be a Sellsword again; and wants to open a new tavern

Ideals: Passionate, Joker. Bonds: Military, Immigrant, Job. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Trym Staurheim, Male Human Bard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 12 (+1)4 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp. Blue quartz (15 gp).


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He keeps his long silver hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Adventurer, Mentor. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

John Wakefield, Male Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs

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