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NPC Generator

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Advanced [show]


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears grey cloth garments or leather armor, and a wedding ring on her right hand. Her white hair is cut short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a Barkeep, her mother struggled to pay the bills. Her first spouse was a Barkeep, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and to unite with her sister

Ideals: Gifted. Flaws: Shy. Bonds: In love, Poor, Family. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Bardryn Balderk, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 6 (-2)7 (-2)
Skills Nature +5, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Abyssal, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Raam Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His silver hair is braided into rings. His eyes are red.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Raam was born on a far southern forest where he grew up under the tutelage of his father, an expert Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Immigrant, Adventurer. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Raam Sanity, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Enidda Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy blue dress. With bright white hair. She is very pretty but has cold, dead eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was a Map Maker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Enidda Albaratie, Female Gnome Bard 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp.


Social Check DCs


Enidda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is heavily combed to the left. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Shoemaker and found it very stressful. She has worked as a Shoemaker like her father before her.

Motivation: Expand her business; and sabotage a competitor

Flaws: Ugly, Cynical. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Enidda Fiddlefen, Female Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Smoky quartz (20 gp).


Social Check DCs

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