Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a blue and grey robe with the hood down. Her brown hair is cut short. Her brown eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She plays an instrument quite well.
History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world.
Ideals: Athletic, Artistic, Logical. Bonds: Attractive, Poor. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp.
Vani Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her black hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Terse, Insane. Bonds: Adventurer, Rich. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +6
Possessions: 140 gp. 1 Everburning torch.
Murook Law, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.
History: Murook was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 380 gp.
Shanairla Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear flannel. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Cartwright, but she was a colossal failure. She inherited the family business which she has now maintained for 4 years.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and expand her business
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

