Edge Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Edge was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Justice, Artistic. Bonds: Family, Military. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
Glim Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are green and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Glim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Glim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Glim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Glim and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist, Disease, Insomniac. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Black velvet mask with numerous citrines (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Matilda Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly shortbows and morningstars. Her blonde hair is slicked back into a classic pompadour. She has gleaming, smiling green eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she has decided she is irredeemable
Flaws: Antagonistic, Lazy. Bonds: Criminal record, Poor, Family. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Audhild Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has shaved her head bald. She has a tattooed face.
Personality: Audhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Audhild was born in the west. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Impeccable, Extrovert, Persistence. Bonds: Rich, Religious. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!