Vlorn Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his blue robe. He is an epitome of beauty. He has moderate length red hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Vlorn was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove his worth to the world.
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2 Thunderstones.
Ishte Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this woman is wearing the road beaten gear of a warrior. She wears a small hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Ishte embodies much of what other species detest in the Tieflings. She is lazy and tries to find solutions quickly.
History: Ishte was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Celestial, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Zircon (40 gp).
Nazdûg Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 5 years later his spouse died after the birth of his son. Heartbroken, Nazdûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Chrysoberyl (40 gp). 1 Chain shirt.
Bertram Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy red hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality
Flaws: Racist, Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
