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NPC Generator

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Advanced [show]


Mugrunden Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. His bronze crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Locksmith profession.

History: Mugrunden was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Bonds: Attractive, Job, Criminal record, Adventurer, Enemies. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mugrunden Verthisathurgiesh, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Bertram Bigheart, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)9 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Jet (100 gp).


Social Check DCs


Ridaro Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair is short and brown. Her gray unseeing eyes seem to look past you.

Personality: This woman loves writing and to teach people writing more than just about anything. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Ridaro hails from a village terrorized by goblins. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ridaro was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She has money and likes to spend it; and she has decided she is irredeemable

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Ridaro Iranapha, Female Elf Monk 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Callie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a white coat with green slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the west to a Glassblower, Callie learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Flaws: Insomniac, Shy, Impulsive. Bonds: Job, Family. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Callie Honeypot, Female Halfling Rogue 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Investigation -1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Deep green spinel (160 gp).


Social Check DCs

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