Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Pacifist. Bonds: Slave, Immigrant, Religious. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Frouse Maekkelferce, Male Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 3 (-4)6 (-2)
Skills Medicine -2, Performance +0
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. Star rose quartz (60 gp). Obsidian (14 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Roofer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world.

Flaws: Ugly, Insane, Impulsive, Secretive. Bonds: Poor. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Trey Marley, Male Human Barbarian 2
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is lengthy. His eyes are likewise hazel.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Athletic. Flaws: Insane, Antagonistic. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Dain Stoutale, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)9 (-1) 4 (-3)6 (-2)
Skills Animal Handling -1, Sleight of Hand +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nedda Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a red vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is always cut to a buzz. This brown eyed northerner is not easily forgotten.

Personality: This woman loves music and to teach people music more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Nedda Reedfellow, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)7 (-2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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